

The game was followed by Need for Speed: Most Wanted in 2005, featuring a plot unrelated to the Underground games. The Nintendo DS port introduces a new feature in which the player can design custom decals to adorn any vehicle in the game. The game's storyline is presented in a comic book strip. Brooke Burke is the voice of Rachel Teller, the person who guides the player throughout the game. Need for Speed: Underground 2 provides several new features, such as broader customization, new methods of selecting races, set in a city known as Bayview. The game entails tuning cars for street races, resuming the Need for Speed: Underground storyline. Like its predecessor, it was also commercially successful, selling around 11 million copies worldwide and breaking sales records in the United Kingdom.

Another version for mobile phones was also developed. Game Boy Advance and Nintendo DS versions were developed by Pocketeers, and a PlayStation Portable version, titled Need for Speed: Underground Rivals, was developed by Team Fusion. It was developed for Microsoft Windows, GameCube, PlayStation 2, and Xbox. It is the eighth installment in the Need for Speed series and the direct sequel to Need for Speed: Underground. Parts list (taken from the Data\Underground2\Parts_Racer.Need for Speed: Underground 2 is a 2004 racing video game developed by EA Black Box and published by Electronic Arts. Manufacturer and secondary logos are found at FRONTEND\FRONTB.LZCĬar name text strings are found at LANGUAGES\.BIN

How do NFSU2 cars work?Cars in NFSU2 are comprised this way: Car Sound Tuner - script that allows for changing the cars' sounds via ini files.CV Injector - tool to inject a collision volume into a mesh, to prevent instances of scraping.Remember to have NFSU2 Unlimiter installed to get addons to work properly. Some image editing program able to open/save.ZModeler 1.07b (modelling program) or some modelling program capable of exporting to.Binary - to edit the game database contained in GLOBALB.lzc, also can edit strings, import/export textures from.NFSCarToolkit - to compile geometry, textures.General Information ^(note: the previous version of this documentation, which revolved around the old mod tools, can be found here)

General Information | Tutorials | Parts and files
